Thursday, 29 April 2010

Collective Roleplaying is a term of mine where every aspect of the RPG


Collective Roleplaying is a term of mine where every aspect of
the RPG is owned by everyone who participates. All characters
may be controlled by all players, no matter who brings in the
character. If the game is turn-based, then each player may
modify the last play by making the character do something
different. The last play is still valid, but the next person may
change the course of the character's actions. Or the next player
may choose to use a different character. If the game is not
turn-based, then the first person to get to the character has
the right of way, which gives a competitive edge. If you were at
a disadvantage on controlling a popular character, go for the
least popular characters; this way you have an actual advantage. In Collective Roleplaying you may make the characters do
anything you want, since everyone has the chance to use them. This type of game can be really ridiculous, due to the nature of
the game. But that is the whole point really. The biggest point
of this game is for the entertainment value, and for it's
competitive edge. This game can be used as a way to entertain an
audience. This is a very experimental type of roleplaying, and it is still
new and in development. If you want to test-drive it, then feel
free to do so. Collective roleplaying is the new generation of RPGs!

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